Roughness perception of virtual textures displayed by electrovibration on touch screens

In this study, we have investigated the human roughness perception of periodical textures on an electrostatic display by conducting psychophysical experiments with 10 subjects. To generate virtual textures, we used low frequency unipolar pulse waves in different waveform (sinusoidal, square, saw-tooth, triangle), and spacing. We modulated these waves with a 3kHz high frequency sinusoidal carrier signal to minimize perceptional differences due to the electrical filtering of human finger and eliminate low-frequency distortions. The subjects were asked to rate 40 different macro textures on a Likert scale of 1-7. We also collected the normal and tangential forces acting on the fingers of subjects during the experiment. The results of our user study showed that subjects perceived the square wave as the roughest while they perceived the other waveforms equally rough. The perceived roughness followed an inverted U-shaped curve as a function of groove width, but the peak point shifted to the left compared to the results of the earlier studies. Moreover, we found that the roughness perception of subjects is best correlated with the rate of change of the contact forces rather than themselves.

People: Yasemin Vardar, Aykut Isleyen, Khurram Saleem, and Cagatay Basdogan

See publication here.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s